Originally Posted by Ecc2ca
In my opinion, you should long rest at your camp at least three or four times before you even get to the Grove, so before you pick up your fourth companion even. Long rests are so important for story progression in act one! You get some really cool early cutscenes long resting before the Grove. What I do is tackle the temple to the east first, and get a few long rests in while I’m doing that.

Thanks.
Maybe I am just unfamiliar with the game mechanics. Do long rests set up this camp where dismissed companions are sent to?

I really didn't have a reason to rest before I picked up the cleric, wizard, fighter, and rogue. Are there any timers that long rests works against? (things I can miss if I become a narcoleptic protagonist?)

Last edited by alceryes; 29/12/23 06:20 PM.