haven't finished a game yet. so am not reading the whole thread sorry. some thoughts on improvements:
1. Illustrate all the books and maps

2. Enemy observation lines or other indicator of when one's position or path is in line of sight of known enemies.
(edit Apparently this is done by holding down the Left [SHIFT] key.)

3. Optional realistic inventory. A Corpse or a halberd will take up multiple squares, but keys and individual potions
and lotions don't. Also crates & barrels etc being able to contain crates & barrels etc is ummersion
breaking. Packs pouches, sacks etc add squares to use; some like with pack straps are external

4. Collecting items to flesh out a Camp's capabilities should be a thing, such as collecting cooking gear reduces the
amount of food needed for sleeping overnight...getting sleeping rolls. Alchemy gear for alchemy use
improvement. BG2 had fortress and guildhall thing going, if it's in BG3 apply this logic.

(edit)

5. Renaming containers....or other items...we have Ink/paint/Dye right?

6. ...I had something in mind...will edit when I remember...

Last edited by Hecateus; 01/01/24 06:23 AM.