Hi. In my opinions, the character creation could use a few changes or improvements. So... I thought I'd share those thoughts here.
First, Halflings and Gnomes. To me they look really odd because they're not proportionate - or at least don't have the same proportions as Humans and other races. Their heads are actually the same size as a Human, so they look really odd to me. They have oversized heads as compared to their bodies. For a good example of this is the recent Dungeons and Dragons movie, Honour Amongst Thieves. Their Halfling is perhaps a little too obvious that it's just a Human shrunk down, but that's the idea. Lord of the Rings did a good job of that too. Hobbits didn't have huge heads in comparison to their bodies.
Second... I'm guessing that the 4 body choices made things like fitting armor to a character much easier. However, personally, I don't care for the women's body shapes. They have really wide hips and thighs to the point of looking (again) disproportionate. The game has many options to be inclusive, like heterochromia, skin colors, etc. But what about slender and wider people? Starfield does this too - assumes that everyone is the same width even though they have sliders for a character's build. The actual width of the torso doesn't really change. The character is roughly the same size with various thicknesses of limbs, to the point of just looking odd when I tried to make a very slender character. Yet somehow, a game like Saints' Row gets it right. Well, at least better.
Third. The eyebrows! Character creation includes no option to change the color of a character's eyebrows. I've noticed that NPCs have the issue too, like Mayrina is a bright blond with black eyebrows. All characters have black eyebrows. So, unless I create a character with dark hair, they all look like they have a bad dye-job. I know this sounds a bit picky but there are other character creators that get this right. Redheads have red eyebrows, etc.
Last edited by HexCursed; 30/12/23 04:43 AM.