And I can't.
Even with a party of all wizards employing all sorts of arcane magic, or five 50-gallon barrels of water I can't even do something people could do in real life with some buckets and a well. Even with a total non-stop downpour of magic rain, the fire just comes back instantly. It's completely 100% totally immersion breaking to be forced into a single path when you have dozens of tools at your disposal but all of them are rendered completely useless with no logical reason why.
I watched so many reviews and so many reviewers gushed on and on how this was the best iteration of D&D based game Larian has done and to quote a Molyneux/Fable meme "you can do anything!!!"
The sad part is I can't recall any instances of this happening in D:OS. In fact, D:OS offered far more freedom and interactive environments than any of Larian's later games.
And despite its terrible Mexican jumping bean combat I can't recall D:OS2 having any of these moments either. It's like each successive title Larian puts out gets more and more restrictive as far as how you're allowed to play the games. There is one true path and straying from it and choosing any of the dozens of other wrong paths at all punishes you heavily.
My disappointment is immeasurable, and my day is ruined...