Originally Posted by Tuco
P.S. For what is worth, I keep reading people in other forums that from time to time start whining that the game is "bullshit hard" and super-unfair. Some of them struggle even going past certain fights on Story mode.
Now, OF COURSE I think that's because they lack the knowledge of the systems and they are doing plenty wrong in terms of planning and execution, but this should put things in perspective.

It is a very hard game for beginners, mainly because it has an "inverted" difficulty curve. At the beginning you struggle against a few goblins, later you can wipe out a dragon in just one turn. You start out with a very limited set of tools at your disposal, but you get more and more as you level up and find good loot. This makes the game gradually easier, which is not a wise design choice for several reasons.