After speaking to my friend and trying to write down a more eloquent way of wording our collective disappointment - decided that it'd be good to post the feedback we've sent to Larian earlier today for all of you to see.
This goes without saying; if you're not lgbtqia+, sapphic, wlw, this is likely not something for you to have an opposing opinion on because you don't live this norm and you haven't felt what sapphics have felt for years and years of tropes repeating themselves in games and media.
------------------------------------------------------
Not me finally being able to put into words why Karlach means as much as she does, and how the clash between tragedy, sapphics dying in media and the world of DnD/BG3 has caused the past months to be as much of a loud curve as they've been regarding her.
Very long story short;
It's hard to just accept the inevitable death of a character that's specifically written and shown as sapphic (both by the writer and actor), in a game where choice is EVERYTHING and her fate being that of death or returning to her personal place of trauma.
It's a clash of titans: Bury Your Gays meets Dead Lesbian Syndrome, meets choice-based RPG game. IF you're somehow unfamiliar with either term, you should look them up. Those two, are now met by a game that creates a character very much catered toward women who love women. Sapphic-coded - despite being open as playersexual to allow everyone to romance her if they want.
You can turn the tides for everyone but THE most sapphic coded female of the entire roster of main characters to play and/or romance. In itself, it�s a beautifully written tragedy, but it�s meeting a world that's not yet used to sapphics surviving, to allow me to be okay with her death. And with the choice of giving her a new life being held away from the player, many of us sapphics are yet again met by the death or tragedy of someone who instantly came to mean so much to us.
It's hard to make a game during times where sapphic ladies rarely make it through the whole story. The team at larian has a ton of LGBTQIA+ folks working hard for proper representation. Despite how well all aspects of being and playing as LGTBQIA+ work in the game, it�s still incredibly hard to be alright with the death of the classic badass futch sapphic biker who broke the chains that held her and escaped years of torment (none she deserves), only to be given a choice of letting her die or taking her back to Avernus � the original place of said torment.
To write someone as a good tragedy and powerful death, we first need enough people alive within the demographic to be able to kill them off. I can't say that the tragedy isn't good; it's human, it's painful, it hurts so much it wants you to throw a tantrum and burn everything because your beloved character is DYING and she�s been sold off and mutilated and her life will be over before you can even life it - and it's not her fault.
But in the light of recent events where sapphic shows get cancelled as soon as they confirm a wlw romance, or that the main character is sapphic, and after decades of burying our gays, I�m not okay. I�m not okay with calling it a hero�s death when in truth, she didn�t have a life lived nor experienced enough joy to say, it�s okay to let go.
In a world where Warrior Nun gets cancelled, Killing Eve ends in death right after a huge wlw revelation and the potential for calm after the storm, and Lexa�s death in The 1OOs 3x07 becoming a loud, thundering echo that started a movement to save our sapphics - we need more.
Before we can accept the death of our sapphics, we need enough stories that allow them to thrive as they are, loving who they want. There�s enough death and tragedy on the wlw roster, it�s the most common one there is. I know that her story was meant to be tragic � but for a lesbian that�s yet to find hope and be able to play hope - I�m tired. I�m so very tired of losing every character, series and game that�s been keeping me alive when the world around me wanted me all but gone myself.
In a game that�s given me the choice to save every one of my companions, it feels really bitter and hard to ever want to accept anything but a solid choice of positive outcome for the one character that has come to mean to much to me and other sapphic women.
Please Larian, consider at the very least giving us an Avernus expansion where we can give her the life she deserves � and by extension, us the players, the hope we try to look for each and every day. Karlach deserves to live and she deserves to do so outside of the one place we swore not to bring her back to no matter what.
-------------------------------------
References that are a good read regarding the issue I bring up:
https://medium.com/@aferricks/dead-lesbian-syndrome-how-tragic-tropes-continue-to-misrepresent-queer-women-9f0a1ead9b2c
https://whataboutdat.com/whats-new/2020/4/15/the-lesbian-unhappy-ending-problemhttps://www.vox.com/2016/3/25/11302564/lesbian-deaths-television-tropehttps://medium.com/the-coil/growing-up-reading-queer-the-legacy-of-tragic-endings-81244b48766https://www.surinenglish.com/six/dead-lesbian-syndrome-20220520184705-nt.html-------------------------------------
It's been a month since the epilogue released and it's quenched most people's need for a resolution. And that's fine. But I and multiple friends still cannot stand how the game treats its most queer-coded female and her story, and especially that the glimmer of hope we're given both with the extended ending and epilogue talks about a potential fix, wouldn't fucking be here if it weren't for us all chatting and banging pots and pans for months.
Cheers!