Originally Posted by Ecc2ca
The effects of magic items? You mean like reverberation, radiant orb, and lightning charges? I still have no idea about what exactly those do, still confused. (I probably should try to dig through the character sheets and stuff to figure that out.)

And yup, I have gotten to act 3 before, and put that armor (that doesn’t cap the dexterity bonus) on my cleric with gloves of dexterity.

(Edit: I started giving classes like bard and wizard one level of cleric to improve their armor classes significantly.)
Yes, the effects you mentioned, I find it difficult to evaluate their real impact and decide if this is a better item than another, more simple one.
And there are also those who only take effect after a certain condition, like a critical hit for instance. Is it worthwhile to equip this ? Most items seem to have conditions like that attached, and I find it difficult to compare these against one another and decide which one is best to keep on me.
So most of the time I end up using only straightforward items that don't add all these side conditions. And that's probably not right, espcecially when I read about players doing 50+ damage in one attack.

But I guess I really just want to play and not spend my playing hours trying to figure it all out.
Maybe after a third PT or so, I'll get around to it.

Last edited by ldo58; 03/01/24 06:06 PM.