Well, for me the guardian was less convincing than Daisy, because now you have access to the authority options in dialogue anyway. That was what interested my evil character in the EA, the ability to control and look into the mind of others, not some combat abilities. I might have even considered it with a neutral character, but she was a githyanki. laugh

My good characters would never be tempted into using illithid powers in the first place. As long as it was clear the source of abilities are of mind flayer origin, it would not matter what guise the dream person would use, they'd not be tempting. Which is also why I've found these guardian interactions annoying, because there is no way to avoid them. Not that different from when Mizora decides to stay in your camp, just so she pester the player, and you can't get rid of her.

Last edited by saeran; 04/01/24 12:14 PM.