Hello everyone,
whenever I play video games that have magic in one way or another in them, I am always slightly dissappointed by the lack of possibilities. In other media, magic is this mysterious force that can be wielded in million ways with different styles and in video games I get a fireball... again and again. It feels like every average shonen manga has a more creative system than games. (Well, they don't have to balance it)
Obviously, I haven't played all games so maybe there are some better systems out there. An example that I liked was Diablo 3. Having one main spell and multiple variations of it was already a step into the right direction. (Sadly, Diablo 4 went a step back again)
I always wanted to come up with a system myself. Something like a "spell creator" where you have basic shapes, elements and effects and combine them into spells.
Shape: Ball + Element: Fire + Effect: Explosion = Fireball
Shape: Line + Element: Lightning = Lightning bolt
etc
Well, I found an early access game that does something like that. It is called Magicraft, the game itself is a different genre and the style is quite poor buuut the creativty and the chaos you can create is great.
Have a look at some videos.
A system like that with a bit less crazyness would totally fit to a larian type game.
Let me know what you think and tell me if you have other examples of good magic systems!
So long