Aaaah, see, now the monkey gets out the sleeve.

Well, here's teh thing. It was blatantly obvious that this was never going to be something of a tactical challenge at its core. Never, ever. It was always going to be about domination fetish vampires, thirsty Druids and lesbian Tieflings. BG3 is in all probability not for you, and was never intended to be.

BG3, like it's predecessors, tries to emulate a D&D campaign. That's a roleplaying game wherein the heroes are typically way too overpowered for the challenge presented. It's jsut part of it, it';s something of a power fantasy. Just as much as creative dicking around with the environment and pulling shenanigans for the easy win. It happens on *every* table I played on over the course of thirty years - and that includes tournament tables. Even the rules lawyers will 'try to shoot that rope' and bring about the book to find the most obscure set of rules to convince everyone they have a 100% chance to hit.

Now, D&D has indeed veered away from the hardcore stats and the wargaming it started out as, moved away from the abundance of dice rolling to make it more for the roleplayers and less for the math enthusiasts. Because let's face it - it's jsut a better business model to entertain the masses than it is to try and be niche. But, the nicheées are certainlyt there, but you'll rarely find them playing 5E - it's the Skyrim of tabletop games - it's easy to grasp and is more about the RP fun than about Wargaming. That's why Paizo broke away from the Wizards and just hammered on with their interpretation of 3.5.

It's called Pathfinder, commonly referred to as Mathfinder as it is not for the filthy casual, more so for those that want to calculate stats. There's two quite challenging CRPGs out. Set that to the highest difficiculty, go an play Iron Man Mode and be entertained. Unlike BG3 [or the previous ones], not all builds and party compositions can actually finish the game. You have to 'git gud' to pull it off.

Emjoy.


Fear my wrath, for it is great indeed.