Baldur’s Gate 3 deserves all the praise, however….Larien please;
Better Karlach ending. Her ending makes her unfun to take on subsequent playthroughs because she is too good to deserve such a sad/bad ending.
Some achievements make NO common sense. I was forced to be evil and screw over everyone to earn my last achievement (which was easy but I didn’t want to), but saving “everyone” in the Iron Throne prison (which is difficult) isn’t worth an achievement???
Please get rid of lootable vases, 99.9% don’t have anything and you are just trolling people like me who have to check everything. Reduce the number of lootable items in half and have them contain twice as much. Looting in BG3 is just such a time-sink.
Give all (or about all) enemies range weapons and have them use them versus most dashing to their death, which happens way too much. It makes the AI look stupid and Larian developers by proxy.
Make stealing progressively harder each time you steal from a particular vendor in Tactician; it makes sense they would take preventative measures each time they are robbed. Not just the high-end stuff, but everything should progressively be -1 each time you steal from a vendor until -5, which should just be impossible.
Even in Honor Mode, if you manage your gold, you have plenty. Having said that, put more good gear on enemies so they can use the gear against us…until we loot it from them.

Currently, Vendors have most of the good gear, Vendors should mostly, IMO, just have standard gear.
If a player has read this, I have a nugget for you. Trust me, take Alert as your first feat 95% of the time. It is so advantageous for your entire party to go first and be able to take down a couple or more enemies before they have a chance to go.