I wholeheartedly disagree. I personally found time-limited mechanics to be anti-fun, stress-inducing and just incentivizee a lot of savescumming overall.
Yes, right, I agree with that. We live in a fast-paced, disposable society (always buying the latest cell phone, etc. pp.) and are often constantly available and accountable. We don't need even more stress-inducing mechanisms in hobbies and games, whose function should remain to offer us relaxation from our everyday working lives.