Originally Posted by Rae
Sure, they had to tell, that they like the game, there is no cut off content and the game looks exactly as they wanted. Especially in interviews before the game was released on all platforms and even released earlier than expected. That's unfortunately understandable.

But the logic in Karlachs quest is just wrong. You should look for the fix, but you don't/ cannot, because it is not in the game and then she dies without any help. I have no idea, if they are all blind in Larian.
I get this alot. It makes alot more sense that they needed to use certain language in the interview so they wouldn't hinder the games sale on the Xbox which was releasing soon at that point. But to say your vision from the jump was to have her die on some random dock. Alone and burning alive or give up everything and sacrifice herself to become a mindflayer. It doesnt hinder the games sale to say that you were exploring more endings for some companions. Especially one with so much community push behind it.