the point is to show off a game mechanic so Larian can say to Wizards of the coast "look our engine can handle crafting weapons"
this was early in EA and the crafting system was reworked because it was too complex for some users, then they made the forge which also gives you items that soon become outdated and again lost even more users
so you make a system, assume players will like/ understand it then someone else makes the tooltip before every part of the crafting mechanic is recoded and a few years later here we are... game dev is such fun