Originally Posted by ThatDarnOwl
I think Skyrim had a far more negative impact on rpgs than BG3 ever would. Dragon Age Inquisition in particular was pressured by EA to play more like Skyrim. Which I think negatively impacted the game.

With BG3 I see it leading to more turn based and strategic rpgs being greenlit. As well as more tabletop centric rpgs. It could very well reverse the trend of the last decade of rpg just being something slapped ontop of another genre like FPS altogether.
Do you have a source for that? Because Bioware has a history of chasing trends on their own volition, which is why ME went more shooter and why they decided to make Anthem. I wouldn't be surprised, but all I've really heard that would be on EA is an insistence on Frostbite engine.

I'm not sure you can say Inquisition is an example when Witcher 3 was open world out the very next year or that Ubisoft's descent into nonsense cancels out Breath of the Wild? Just being open world isn't inherently bad. However, a 'chilling' effect on RPGs that can't get the funds for big presentation is a negative all around. If those turn based strategic RPGs or tabletop port RPGs don't have full VO, who's playing it and will it be enough to offset the cost?