Yes and No.. at the Same Time.. Its good becouse bring a Bunch of Players that never even Bother to Try this style of Game..
No, because all those people are not playing the game for any cRPG reasons. They're playing the game because they get to sit there and watch a pretty movie, and have interactive virtual sex in a variety of ways. My bet is that less than 1% of them will have any interest in playing any other cRPG (unless of course that other cRPG also gives them pretty cinematics and interactive sex). So hopefully other cRPG developers are smart enough to see and understand this, and thereby WON'T go down the path of making games similar to BG3.
Kani, that is a bit of anexaggeration. There are a lot of pen & paper player, that tried out BG3 as their first crpg and liked it - I know that from people, I know personally and from rpg forums and communities, I frequent. BG3 is not a pretty movie with sex scenes, it is a game with story and fights. I know, you don't like it and that is very valid, I have the same feeling towards Mass Effect, but it is not just a movie with sex scenes.
And I would say those people you are talking about are precisely the exceptions I already accounted for in what I said. 1% of 12-15 million is a pretty good number of people. I also didn't say the game doesn't have anything beyond cinematics and sex. I said those non-cRPG fans who are playing BG3 (which is the vast majority of people playing the game) are playing it because of cinematics and sex, which is to say those are the only things they care about in BG3 and they don't really care about any cRPG elements that may be present in the game.
So I stand by what I say here. cRPGs post-BG3 will continue to remain a very niche gaming genre, and without lots of pretty cinematics and interactive sex they will continue to attract only the 2-5 million or so hardcore cRPG fans out there <shrug>. To get to sales numbers 10 million-plus you have to do what Larian has done with BG3. And I personally would MUCH rather see a cRPG developers make games without all of BG3's bad stuff that sell only 2-5 million than BG3-style games that have huge sales numbers. And I am confident other cRPG developers will see this too, because ultimately it will come down to net profit generated by a game and not net revenue. Net profit is net revenue minus net costs, and in the case of BG3 my estimate is Larian's net costs associated with making, testing, and marketing the game were easily around half a billion dollars. What a colossal waste!