Karlach's less explosive endings requires a weird amount of metagaming because all of the decisions are last minute and not foreshadowed in any way. If you don't know about the tentacular situation beforehand, you cannot take her along especially for this reason and because Wyll's decision to accompany her also is made on the spur of the moment you cannot plan around this either.

When you are on one of those characters who cannot save her - or want Wyll to be Duke - you also have to take her along to the last battle no matter how scarcely she was part of your party set up before, which can be jarring as well.

Last edited by Anska; 24/01/24 05:28 PM.