Yes please!

I think transmog should be available for all regular equipment, meaning that it should be possible to make enchanted equipment look like anything you've already found, slot for slot. This is easy to handwave as some form of dissembling magic. Transmog for enchanted equipment I think should be more expensive and more involved than transmog for unenchanted stuff, to preserve the sense of visual progression, so it's not just totally front loaded.

Also, right now it's a bit odd that we have a "camp appearance" option, and yet all the hats and capes and nice boots etc that would seem to fit that look are for some reason made part of our armored appearance instead.

We should be able to hide everything, each slot, individually, for both looks, including the weapons slots on the back or in our hands. I've had the game glitch out occassionally such that characters keep their arms and shields at the ready the whole time in exploration, and that looks so much cleaner to me than stuff on the back.

Equally important to me would be Portraits that are keying off dyed equipment. We should be able to level with the camp clothing or transmog appearance too. Currently the player has to change gear before levelling if they want it to affect the portrait display. This is a weird use of the respec feature to me.

I find myself frequently just trying to find gear that won't spoil my portrait visualization with a weird safety color. Examples might be stuff like all draconic Sorcerers getting those teal green robes. If I'm a red dragon I probably want red robes ya know, but even if I dye them, they're still going to show that same green in the portrait.

I think they've undervalued how important all this stuff is for the replay. I would choose the visual over the stat boost pretty much every time, but even if you go that route the unenchanted equipment rarely does you much better in terms of flexibility for dying and such. A purple chain shirt looks just like a purple chain shirt +1, so there's no benefit to keeping the regular arms and armor. This is different than say BG1/BG2 where you couldn't combine the best AC boosting cloaks or rings with enchanted armor, but only regular armor. I think they should have done something similar here.

ps. I've been waiting since 2020 for them to include some more heads here and for an option to choose our starting equipment so we can define our initial look that way. I really thought these would be more forthcoming, surely before the full Release dropped, but it just hasn't materialized. So now we're just waiting for them to get all definitive about it I guess. Probably another year waiting in the wings. There are of course plenty of unique faces/voices/looks but these are reserved exclusively for the Origin Companions and key NPCs, which contributes to the sense that the custom character is just getting the leftovers.

If we want to see unique faces, portraits, voices, idles, and emotive gestures for our own creations, we're kinda left holding the bag there. I mean what if I want to look like Nine Fingers ya know lol. I haven't downloaded a Mod for this game in months, and I think some of the visualization mods will not be able to deliver in the same way that having this stuff built-in would. This is because mods for this sort of stuff typically won't take progression into account. So maybe you get a giant basket of everything, or all the dyes at once in infinite combinations at no cost, that sort of thing, but then that's what I mean about the pitfalls of front loading it. A mod doesn't really need to hold the whole game in view, and probably wouldn't, when the goal there is just to showcase all the various possibilities or new models.

But I want the progression to feel more curated than that. Not straight jacketed into just the one sort of look based on class archetype like the vanilla thing, but also not swinging the pendulum completely in the other directions to compensate either. I want a nice middle ground, and a black dye too, before the curtain falls! But I want to work for it a little bit ya know, if that makes sense hehe.

Last edited by Black_Elk; 26/01/24 01:23 PM.