I'm having some serious doubts about the programming of the game, how it calculates hits and missed.
The party misses so often you'd think they were just out of basic training, but I watched the enemy do 2 critical hits in a row. Took my main character to 0 HP right now.
I've noticed the enemy rolls a lot better than the party, consistently, and I've played with the karmic dice setting both ways.
And I can't figure out how it calculates magic spells. The mage and the cleric miss so much, i tend to make them use a bow.