I can mostly agree with No. 3 to 11. Concerning romances I was a bit disappointed by Shadowheart, at the beginning she expressed her view that short time "relations" are fun, but later the rejected further actions just because I layed down for Gale first. Such a priggish lady.

No. 2 is an absolute "no" for me. If you don't like respeccing, don't respecc.
No. 1 I cannot concur with entirely. I like many parts of the game but I really dislike Larian's way of quest design, and that's quite a central part. One aspect is that the story loses coherence in Act 3. What annoy me more however is the frequent absence of hints in quests, replaced by the method to look anywhere and click on anything clickable, typical for Larian sadly (the murder quest for example). Then there is the way they chose numbers for dice rolls in some core situations, to force stuff on you. Which made me sometimes so furious that I was near to stop playing.
One additional criticism from me is the design of most of the clothes and armor available for the player (many interesting clothes worn by NPCs the player cannot get, sadly). Without some mods I would probably not play the game, I like visual diversity.
The campaign part of the game I liked the most was the Temple of Shar in Act 2. It is related to your party and/or some important NPCs, without being the task to immediately save the world (of which I'm bored). It does make sense. The design and the visuals are great, as is the atmosphere. If there will be DLCs (for which I really hope) my biggest wish would be that there were at least some simple longer dungeon-crawlings similar to the temple.