What I would like a future Obsidian PoE or fantasy rpg to take from BG3 is pacing, quest design, cinematic dialogue, and handcrafted combat encounters. Things such as flying, jumping, and environmental reactivity are great but are not the core of a game for me. I started but didn�t finish PoE2. I felt it was really lacking in pacing, story, and quest design. BG3 did a great job at these things!