Originally Posted by LeeRutland
Thorvic, I am testing your theory now. I gave Shadowcaster the Band of Intellect I got off the Ogre. I will see how it goes.
I have a combat strategy I used in Solasta and it seems to be working. Everybody has bows, except Gale, and I just shoot folks to death.
Seems to be working but it's early for now.

The theory does not make sense. Shadowheart as Cleric takes the Wisdom stat for spell hit chances and damage. If she uses a crossbow, it's her Dexterity stat.

You also mentioned that you have low hit chances despite not using the Karmic Dice, which also is a flawed logic. It's the other way round. What the Karmic Dice achieves is a bit of a mystery, but I believe the theory that it at least partly increases the chance of high rolls. High rolls mean more hits because the AC of the armor is matched. Exactly the experience I had before I stopped using Karmic Dice a long time ago.
Probably it also diminishes chances for rows of bad and good throws. I think it diminishes at least bad rows (so if you roll a 1, with Karmic Dice it's less probable to roll a 1 again). Anyway, with Karmic Dice your hit chances are higher, as well as the hit chances of NPCs, but players can deal a lot better with the faster high damage gameplay. Put shortly, it's easier with Karmic Dice activated.