Auto level-up:
i don't wanna necessarily micromanage the growth for every single companion, first of all im stuck in level up screen for 20 minutes since they all level up together, and second it takes the novelty out of playing other classes in subsequent playthroughs.
i understand that it's a strategy game and you still need to know what the characters do since you play as them in combat, but it's one thing to choose if they should do action a or action b in their turn, and another to choose if they should even have those actions available to them in the first place, rather than actions b and c, or x and y, or any of the other infinite combinations possible.
i would also like this for immersion purposes, so they have a canon build and canon abilities. i think it would be more fun to play around their abilities and limitations, rather than growing them all up manually since that leads to the player making them perfectly in sinergy with the rest of the party, because of course, why handicap yourself for no reason? i would much prefer having to strategize my gameplay and what companion i bring along based on the unique strength and weaknesses of each of them, not mould them to my desire. this would be optional anyway, so no reason not to implement it. most other crpgs do this already.
it should also be available to you when you play as an origin yourself.
Limited respeccing for origins/companions:
When you choose an origin, say shadowheart, you can only specifically be a trickery domain cleric of shar. the game doesn't let you change this.
and what's the point of this if 10 minutes later you can meet withers and make her a wizard?
either allow the change to be made in character select too (which is extremely dumb since it breaks the narrative, and goes against the concept of an origin character itself) or do the more intelligent thing: prevent them from respeccing certain things about them, mostly class, subclass, deity, or other stuff that is relevant to the character. anything that you can't change during origin select, you shouldn't be able to change by respeccing with withers.
literally seems like common sense. and don't give me any crap about "muh limiting player choice". if you want to play as an altruistic flamboyant bard, you can literally just do that instead of picking laezel? if you want to bring a warlock with you, take wyll instead of making halsin one. you can always mod this anyway.