uh, i can only assume you guys skip most of the dialogue in the game since it doesn't look like you bothered to read my post... maybe that's why you don't care about the consistency of the characters.
please show me where i said multiclassing shouldn't be allowed. i just said that you shouldn't be able to change SOME things about the characters. you understand that if wyll isn't a warlock his entire storyline is null, right?
you can literally just multiclass into whatever you want. but if you get wyll, he NEEDS to be at least 1 level into warlock. simple as. after that, do what you want. you could go 1 warlock 11 druid if that's really your thing.
it's not like a single multiclass level breaks the game. but a single missed level *does* break the narrative of that character.
but anyway, you understand what im suggesting is literally what the devs intended right? why do you suppose during character select you cannot change class and subclass of origins? the literal point of origins is that they are premade characters. and if you don't like to use a premade character, you can create your own from scratch, and build him however you want.
the fact that withers lets you respec origin characters looks more like an engine quirk that they haven't bothered to fix, than anything.
As someone who only plays with Origins I would also be very limited if the game skilled them for me and I had no or limited say in what to do with them.
sigh. what's the point in participating in forum discussions if you're not even gonna bother to read the thread you're replying to? did you just skim through it? i made it more clear than necessary that it should just be an option precisely to avoid misunderstandings like this but i guess it was inevitable.
the auto level-up *OPTION* would be for people that don't care to minmax their companions. in order to let them go their own predetermined/canon path without thinking.
you guys never played dragon age? neverwinter nights? or literally any other rpg other than baldurs gate 3? including -ironically- baldur's gate 1 and 2? lmfao (although in the case of bg1 and 2, companions were only autolevelled up to the level you were when you met them.)
I want it the way it is now, so the people who want experimenting with builds can do what they want
they could still do that, just with one level less which isn't a big deal.
as for shadowheart's case, the game should automatically change her domain based on certain choices you make during the story. again, i don't believe this wasn't just an engine limitation because it doesn't make any sense.
as for the abilities: they are just numbers and hardly matter. it's not important if you respec lae'zel into having 8 str and the game does let you change that already in origin select. what you cannot change is:
1)appearance (therefore race + subrace)
2)class + subclass
3)deity
4)background
which is only logical. you should have these things locked for their first level.
let me put it another way: shadowheart having 0 levels of cleric makes as much sense as lae'zel not being a githyanki.
in fact, all the points you guys are making could be applied to appearance too.
"the option should be as it is!! if you don't like it just dont respec them!!"
okay, then give us the option to change the appearance of origins. if you don't like that, then just don't change it.
let us change lae'zel into a male dwarf, and have the game still treat her as a female githyanki, which is literally not different from the game treating shadowheart with 0 levels of cleric as a cleric of shar.
or the game treating a wyll with 0 levels of warlock as having made a pact with mizora.
see how stupid that is?
anyway, i urge everyone to please read my post more carefully and understand that im requesting two separate things and not just one.