For a game that doesn't have an offical editor and requires third party tools for modding, BG3 is extremely modding friendly, most data is in text files and the game takes care of putting together various little snipplets where patches or mods made a change here or there.
But well, any time of modding (or programming) is playing whack-a-mole with errors you caused until they stop and you can check if the intended change actually works. (And of course the first time someone else tries your changes they notice a very obvious bug and you start all over again.)
Last edited by jog; 06/02/24 05:00 PM.