I have been guilty of thinking the delay to modding is due to a limited license scheme with Hasbro. However, it may make more sense that it's just too much for them to handle all the concurrent releases and all the bug squashing that needs to happen.
I mean the Xbox version eats save games and sometimes the PS5 version does as well. Clearly in a triage situation those would be the priority.
So where are we now? Are the fires out or are the console versions still bleeding?
On top of that they are building their own internal team to handle the MacOS work because they were not happy with the quality of the work being done by the 3rd party company they hired.