- Select "Only you can decide what is right..." when the choice itself is presented (if you choose to stay silent she will still decide to let them go)
So, when it comes to making a decision about the fate of her PARENTS, you are welcome to chime in, but when it is about a main story related critical NPC, the game treats your most natural input in a "HOW DARE YOU!!!" fashion. This writing creates cheap drama for the sake of drama.
Could it be better, especially in Act 3, most definitely, but that is a general problem especially of the late game, where all the character interactions and banter seem to dry out.
It's safe to assume that the bulk of meaningful romance content was supposed to dwell in act 3. There are good narrative reasons for that. Unfortunately a massive amount of content was cut, and that that probably includes a lot of companion interaction. In essence the relentless playersexual onslaught of the first act remains a broken promise.