How much initiative does a character need? Sometimes I feel like it’s overkill when my characters have +10 or +12 initiative. Is that unnecessary?
I feel like +5 or +6 usually does the job if you want to go first or second, with +3 it seems less consistent to me but that might be luck. Though I honestly think it's a little boring if all your characters lead the initiative and you have to wait endlessly for your next turn in big battles.