I wouldn't hold your breath on that one. They recently put out a survey focused on gauging how people buy and play games and with some focus on popularity of major IP's (Like Star Wars, LotR, Fallout, WH40k etc) suggesting they're looking at getting rights to another major IP to produce another game and seeing how soon they can cash in on it.
Well, I've actually done it. Un-installed WOTR for the third time since release. And still not being finished with the save. I mean, I respect those guys. They're basically an assembly line production of CRPG content, instead of cheap MOBA clones. Churning out stuff at an alarming rate. You've got to respect that some.
But the final straw this time was the demon city in about Chapter 4. And me being tasked of doing endless busywork errands all through that city. Which meant engaging over and over again with loading bars and a camera that has to be rotated so that paths through the city open up.
As much as I like the good bits of their games when I find them, I can't do this anymore. They're making content worthy of 40-50 hours campaigns and stretch them to last up to 100 hours plus. And it says quite a bit that even out of such an extraordinary place (a demon city), they milked the absolutely ordinary (errands and busywork). Plus then added tedium on top of that (the camera that needs to be rotated constantly).
Not sure where Larian are headed next (wasn't a huge fan of DOS, plus genre history shows that every RPG studio who's hit it big desperately tried to go even BIGGER at a massive cost). But Owlcat... maybe on another day if I have nothing left to play again. And way too much time on my hands (the in-game clock even in Chapter 3 of 6 showed like 70-80 hours in WOTR, and I played most of it in real-time rather than TB).