When I was reading PCGamers as a kid, it came along with a disc full of demo games and one in particular just so happened to grab my attention called Thief - The Dark Project..

The idea of being able to sneak into places you are not suppose to be in without getting caught felt like the most exciting moment and being able to do so in a simulated virtual world safely but little did I expect that this was all 100% story driven and because the system was designed with a minimalistic approach rendered the game extremely immersible, you could literally feel the atmosphere of the game environment and cut it with a knife and this kept me hooked leading up to Thief - The Metal Age..

Then simultaneously the game blew up with hundreds upon hundreds of fan made mission packs while the company behind the core game went bankruptcy as odd as it may sound, they released the toolsets before bankruptcy which kept the community together and the game alive for over 20 years.

So goes the story for why I started to enjoy games by one simple reason, to explore the story the game has to tell through a beautifully executed narration and indulge into rules of that world, it also means that I was about close to move on from gaming entirely for lack of games by my standards, the last game I enjoyed for this reason was Red Dead Redemption 2 for example and by some true act of serendipity Baldurs Gate 3 caught my attention and doing so in perfect timing before it went full release on steam, I had no friends telling me about this.

Now I feel like that inner child in me has been rekindled and what it felt like back then, to have never even been aware of this whole dungeons and dragon type of games which might come as a surprise but now you know from where I am coming from.
Baldurs Gate 3 to me feels extremely immersible to a similar degree to how Thief - The Dark Project was, like a work of art brought alive and getting smitten by it.