Originally Posted by KillerRabbit
I'm of two minds.
On one hand I would like to have a bit more communication so I could know if a definitive edition or a directors cut is being prepared. Because the main story of BG3 - the emperor, the end game battle - is trash and needs to be rewritten.
This would be nice. Waiting for the definitive edition would be logical as they'd have to redo the toolset for the definitive edition if they released it before. They had to release two separate toolsets for both DOS1/2 for this reason. I'm not opposed to them doing this I'd just like it if it were told to us.
Originally Posted by KillerRabbit

On the other hand
I just expect patches to break mods. This happens with every game and it's just good practice to hold off on mods until the game seems stable. That may be unpopular opinion but it's a good practice to expect trouble when installing mods.
There are solutions to this that still let them preserve their precious mysteries. Like they could just contact people like the creator of the Script Extender, get him to sign an NDA and send him the update ahead of time so he can adequately prepare for it.
Originally Posted by KillerRabbit
But both my minds agree with this: sending out the Larian CEO to do damage control would be bad, bad decision. In EA he stepped in it time and time again. Even during his own scripted events! If they are going to send someone to communicate it should be one of the authors.
I don't really care who does it although if it was anyone it would probably be Swen. Since he's now the face of the company and the one who was doing most of the interviews around the game.