I really need a mod with which I can manipulate dice rolling results. So success or failure. So that I can, so to speak, choose the dialogues as I want, like in the predecessor games or Dragon Age. For example the Nettie encounter, where you now need three medicine check fails in a row to get this particular answer:

1 [Medicine] But I have no symptoms. I am not transforming! - Failure
1 [Medicine] At some point? Then I still have time to find a cure. - Failure
1 [Medizine] As long as there's a chance, you're not saving me, you're committing murder. - Failure

The last answer fail is the perfect reason for killing her in self-defense. In general such a mod would speed up conversations without missing to many details. There are plenty of other examples. Until yet I have wasting so much time by "save scumming" as hell to get to desired dialogues.

Last edited by Lotus Noctus; 23/02/24 11:31 AM.