Originally Posted by saeran
Well, they could have let the player choose the character who is the be the main speaker in the cutscene, whether it is their own protagonist or a companion.

Absolutely! The obvious solution one would think. Just let the player select that talking character and let Tav be the default if the latest "talker" was sent to camp/died/split away from the group.

Last edited by Staunton; 25/02/24 02:49 PM.

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