Originally Posted by ThatDarnOwl
I just discovered Blackheifer misquoted Swen during the Dropped Frames interview. Here's the original quote that was originally posted here.

Quote
9. "Will there ever be a DM tool to make custom campaigns and maps?"

NO. It will be a huge undertaking and too complicated.

"Will you guys support modding, can a DM mode be modded in?"

Swen - We will support modding, and we plan to introduce modding tools . It will be a huge challenge though to create new areas, you would need a team. Introducing a DM mode would be an epic undertaking. The engine is there and there is a lot you can do - but the visuals you must put in are quite extensive to make, there is no way to rapidly put a dungeon together, you would need to really spend time to do it."

Here's the actual transcription of the interview:

Originally Posted by Interviewer
Will there ever be a dungeon master tool with ways for people to create custom maps for their D&D campaigns
Originally Posted by Swen
No I don't think... it would be a huge undertaking on it's own. I wish we had it, it would make our jobs easier. So no. I don't think we're gonna be doing that. It would be very complicated. Not that it's undoable
Originally Posted by Interviewer
Is that something that'll be left up to modders and all that?
Originally Posted by Swen
We will support modding after release there will be a lot of support for modding. Not right away because we're focused on finishing the game right now. But it will still be quite the challenge to do it. The engine is there and it lets you do a lot of stuff right now. The problem is the visuals you have to put in are quite expensive to make in terms of time you have to put in there. There's no generate me a dungeon thing, there's no easy way of rapidly putting a dungeon together. You'd need to spend time on it and you'd need a team to do it. But I'm not saying it's undoable it's just the way it is right now.

A very key difference here is the interviewer and Swen were far more explicit about DM mode vs custom environment support. He also doesn't bring up DM mode in the second statement. I'm not sure why it was inserted into the quote. He also says right at the end "I'm not saying it's undoable". Which is referring to how it will be possible to make a custom environment it will just be really hard to do.

I do frankly think it would be a little far fetched for Larian to outright not support custom environments altogether. I do wish they'd tell us to quell the debates about it already. I see "Larian isn't going to let us make custom campaigns" because of that quote on a nearly daily basis. However he makes it clear it will allow for custom dungeons. If they also allow for custom scripting that would in effect allow for custom campaigns, they'd just not be usable to make a virtual tabletop like DOS2 did.


I had to paraphrase but even at this point I would take both my and his statements as unreliable until we get an update from them on what they are thinking modding will look like. They already left out the creation of Custom Campaigns AND DM mode in the most recent statement they made.

"Together with the platform holders, we are working on making this a reality, and are forming a team to support mod curation. We’re aiming to offer modding support for things like classes, UI, customisation, spells, and certain assets and game mechanics."

So I stand by my paraphrase, he was too wishy washy to about it to give an affirmative on that, BUT I HOPE I AM WRONG!!


Blackheifer