Originally Posted by Ranxerox
I have found the best way to play a custom Tav is to come up with a way to link the backstory you imagine to one of the Origin characters similar to how Wyll and Karlach are linked, or like the tension between SH and Lae'Zel due to Prism etc. or linked to something or someone in Act III. Far from perfect and requires knowledge of the story but it has helped.

Interesting. While I hadn't considered head cannoning my Tav in relation to the Origin characters, there were certainly times when I had to find justifications for keeping companion plots moving. (Lae'zel, for example: After getting attacked by a Githyanki patrol - who's stated orders are to kill us - I'm still going to take Lae'zel to the creche? And when the 'cure' at the creche nearly kills her and we immediately get attacked again, I'm still supposed to be cool with going further into the base to talk with their leader? What?)


Originally Posted by Nerovar
It's just kinda bewildering to me when people claim BG3 as this new "Gold Standard" for RPGs when one of the most important parts of an RPG (namely its story) is so utterly lacklustre.

Same. I've been playing on and off - and even occasionally joining the discussion here at these forums - out of a kind of curiosity and cognitive dissonance. There are some elements of the game that I really do appreciate, but the main plot writing has been one disappointment after another.

Last edited by Levghilian; 01/03/24 02:48 AM.