Originally Posted by Crimsomrider
disapprovegauntlet

A proper suggestion and solution would be to; have automatic dialogue trigger a pop-up window (similar to reactions) where portraits of all 4 companions show up, thus allowing the player to select which companion will be leading the conversation.

This is a very good suggestion.

To add to that, If a character is off by a certain radius or not available to converse (Very far away from the area, at camp etc) then they should be excluded from the selection.
To prevent slowing down the game too much, this should be an option to either turn this on/off or give the following options:
- Main Character (Tav) always initiates dialogue (Default)
-First Character to enter scene triggers dialogue. (Pre-patch #6)
-Select which companion opens dialogue (Select from the available companions in the vicinity)