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Joined: Nov 2023
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If, for example, someone made a post saying the refugees were treated with too much sympathy, showcasing them as the "good guys" and those against refugees as "bad guys," then the post would have been locked. I'm not guessing when I say that, by the way. It's happened before.
But when the complaint swings the other way, suddenly there appears to be leniency. That's because those complaints have different ideological motivations behind them, with different degrees of potential real-life harm. If someone finds the time and energy to complain about some fictional refugees being treated with "too much sympathy", my suspicion is that we are dealing with a far-right person there. The argument is that this game is bad, because it portrays refugees as "good people", which implies that the complainer thinks that the real-life refugees are bad. It's just a thinly veiled hate-speech.
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veteran
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Joined: Oct 2021
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The main issue with Wyll is the writing, I don't think anyone dislikes him, just that he comes off as boring... I disagree with this, though I appreciate where you're coming from. In my opinion, there is a racial element at play with Wyll. I believe if he were a straight white male, he'd be far more popular. Currently, Gale is the origin most often played, and I suspect that has quite a bit to do with his identity being representative of the majority of players. That's because those complaints have different ideological motivations behind them, I agree. with different degrees of potential real-life harm. I disagree. It's a game representing a fantasy world. I'm looking for a story with interesting conflict and cultures and characters. The sky isn't going to fall if refugees are portrayed as dangerous or hurtful to a community. I don't think that argument makes any sense. If someone finds the time and energy to complain about some fictional refugees being treated with "too much sympathy", my suspicion is that we are dealing with a far-right person there. I don't think that's relevant. This is a game, and this forum specifically is a place for folks to come and talk about what they'd like in the game. A place to give feedback and talk storytelling and entertainment. Not a place to police real world politics. Whether someone else likes it or not, far right people exist. They will continue to exist despite efforts to remove their opinions from ongoing conversations. The argument is that this game is bad, because it portrays refugees as "good people", which implies that the complainer thinks that the real-life refugees are bad. It's just a thinly veiled hate-speech. The argument is not that the entire game is bad because of etc etc etc... The argument is that the game completely ignores a point of view and thus that portion of the game suffers. Having a more nuanced view about borders and migration does not equal hate speech. Calling it hate speech just makes it impossible to engage in actual dialogue. And I believe these forums exist for folks to engage in conversation. There is nothing disrespectful about a desire for open communication.
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enthusiast
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Joined: Dec 2023
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Thays my two cents, i wish they would included back EA wyll but its already a lost cause now. I liked EA Wyll as well. And I am fine with new Wyll too, he really was the only male companion that made good impression on my first run (with others acting like creeps). But it is patch six and none of the bugs I have reported got fixed, with dialogues lacking the proper reactivity towards his quest. His father included. Not only that, I've got new bugs when doing Ansur's quests, with three different dialogue versions triggering one after another. Meanwhile Gale's buggy romantic advances got fixed very quickly after launch, and his dialogue in the weave scene got adjusted. Reminded me how Larian kept patching Gale's biggest downside (needing powerful magical.items) to the point where it is more of a joke now.
Last edited by saeran; 08/03/24 07:11 AM.
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enthusiast
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Joined: Dec 2023
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Why is the backstory of Wyll's father just ignored by the people searching hard for racism in the game ? He went from simple flaming fist soldier to grand duke all on his own merit. And whereas seemingly all fists in the city of BG are corrupt Gortash followers, the only one who dares to go against the usurping archduke is counbcelor Florick, who will pay for it with her life if the party doesn't free her. Please look at everything and not simply pick and choose just to be able to slam the company. Because it doesn't fit the narrative that the developers are racist. Contradictory evidence is always unwelcome to conspiracy theorizing. Because a side character written as good aligned is not contradictory evidence. Wyll's father is actually part of the problem. He is lacking reactivity to what is happening with his own child, both due to bugs that have been there since launch and due to lack of dialogue. On patch six he still talks as if Wyll damned his soul even if you break the pact. When I have tried Wyll's romance, on patch five, he had zero reaction to his estranged son getting engaged. No reaction to the devil who tried to murder him hanging around, even in Rivington camp, where they are standing next to each other. Now compare that to the different dialogue lines Cazador has, in regards to Astarion; there is even apparently a dialogue where he acknowledges the romance if you meet him without Astarion in the party.
Last edited by saeran; 08/03/24 07:31 AM.
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Joined: Jul 2021
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Anyway. To address the original post: I disagree.
I'm not looking for a real world social agenda when I play a fantasy game. I'm looking for a world full of interesting cultures, and I expect those cultures to clash. Conflict is a good thing in storytelling.
Personally, I'd like to see more conflict. I find the portrayal of races and cultures in BG3 to be one of the worst things about the game. Specifically, once you get to the city, the races become costumes more than cultures. The city is populated with NPCs that seem to have races chosen by random. If that's the way it's going to be approached, then just remove the races because they're no longer bringing anything to the table.
I want to see the devilish side of tieflings. I want to see them portrayed as dangerous, with devilish powers... like they have. I want monster races like hobgoblins to be monstrous. I want to see drow in all their wicked glory.
In short, I'd like to see more culture and more clashing of culture. I want the races to matter in the story. Yes, there should be much more racism and racial conflict. I'd understand people's concerns if the game would portray light skinned humans and darker skinned humans as being different. But that's not the case. Instead we have fantasy races with no real world connection. I mean, Gith and Dragonborn aren't even mammals. Gith are evil alien from outer space. Dragonborn are humanoids hatching from dragon eggs. Tiefling are the offspring of some human who made a deal with the devil. Drow are evil spider whorshippers who can live 10 times as long as humans and see exterminating entire families as an act of faith towards their goddess. Duergar are slavers who live in the underground and think that the purpose of any race apart from their own is only to work as slaves. All of them should be met with hostility or fear when they interact with humans or other good aligned races.
Last edited by Brir; 08/03/24 01:26 PM.
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member
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Joined: Aug 2023
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Anyway. To address the original post: I disagree.
I'm not looking for a real world social agenda when I play a fantasy game. I'm looking for a world full of interesting cultures, and I expect those cultures to clash. Conflict is a good thing in storytelling.
Personally, I'd like to see more conflict. I find the portrayal of races and cultures in BG3 to be one of the worst things about the game. Specifically, once you get to the city, the races become costumes more than cultures. The city is populated with NPCs that seem to have races chosen by random. If that's the way it's going to be approached, then just remove the races because they're no longer bringing anything to the table.
I want to see the devilish side of tieflings. I want to see them portrayed as dangerous, with devilish powers... like they have. I want monster races like hobgoblins to be monstrous. I want to see drow in all their wicked glory.
In short, I'd like to see more culture and more clashing of culture. I want the races to matter in the story. Yes, there should be much more racism and racial conflict. I'd understand people's concerns if the game would portray light skinned humans and darker skinned humans as being different. But that's not the case. Instead we have fantasy races with no real world connection. I mean, Gith and Dragonborn aren't even mammals. Gith are evil alien from outer space. Dragonborn are humanoids hatching from dragon eggs. Tiefling are the offspring of some human who made a deal with the devil. Drow are evil spider whorshippers who can live 10 times as long as humans and see exterminating entire families as an act of faith towards their goddess. Duergar are slavers who live in the underground and think that the purpose of any race apart from their own is only to work as slaves. All of them should be met with hostility or fear when they interact with humans or other good aligned races. Games these days are lacking good storytelling, because writers are afraid everything will be offensive to someone. Like... well, OP being offended by everything in the game, which is a proof enough on this forum by their posts. We're sadly past good old days where story was a priority, not the concern that someone who doesn't even play a game will be offended.
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addict
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Joined: Sep 2022
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Not to mention in the good old days, nobody cared about how xxx face and xxx body looked and complained. Simple sprites/3d graphics made place for imagination , good story and gameplay.
It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..
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veteran
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Joined: Oct 2021
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Yes, there should be much more racism and racial conflict. I'd understand people's concerns if the game would portray light skinned humans and darker skinned humans as being different. But that's not the case. Instead we have fantasy races with no real world connection. I mean, Gith and Dragonborn aren't even mammals. Gith are evil alien from outer space. Dragonborn are humanoids hatching from dragon eggs. Tiefling are the offspring of some human who made a deal with the devil. Drow are evil spider whorshippers who can live 10 times as long as humans and see exterminating entire families as an act of faith towards their goddess. Duergar are slavers who live in the underground and think that the purpose of any race apart from their own is only to work as slaves. All of them should be met with hostility or fear when they interact with humans or other good aligned races. I agree 100% Games these days are lacking good storytelling, because writers are afraid everything will be offensive to someone. Like... well, OP being offended by everything in the game, which is a proof enough on this forum by their posts.
We're sadly past good old days where story was a priority, not the concern that someone who doesn't even play a game will be offended. I agree 100%
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enthusiast
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Joined: Oct 2020
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Yes, there should be much more racism and racial conflict. I'd understand people's concerns if the game would portray light skinned humans and darker skinned humans as being different. But that's not the case. Instead we have fantasy races with no real world connection. I mean, Gith and Dragonborn aren't even mammals. Gith are evil alien from outer space. Dragonborn are humanoids hatching from dragon eggs. Tiefling are the offspring of some human who made a deal with the devil. Drow are evil spider whorshippers who can live 10 times as long as humans and see exterminating entire families as an act of faith towards their goddess. Duergar are slavers who live in the underground and think that the purpose of any race apart from their own is only to work as slaves. All of them should be met with hostility or fear when they interact with humans or other good aligned races. I disagree, if Dragonborn aren't even mammals, why would the lore state that they're warm-blooded and nurse their young, both mammal traits, as far I see it Dragonborn and Gith are in the same boat as the Platypus, also the deal is just one of many options for tieflings, however I agree with the rest.
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Joined: Oct 2021
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Dragonborn aren't even mammals lol, I think this might be splitting the hair a touch too thin.
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veteran
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Joined: Mar 2021
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So we are resolved then...the consensus is that the game needs more racism. Glad we could help you there OP
Blackheifer
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enthusiast
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Joined: Dec 2023
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Anyway. To address the original post: I disagree.
I'm not looking for a real world social agenda when I play a fantasy game. I'm looking for a world full of interesting cultures, and I expect those cultures to clash. Conflict is a good thing in storytelling.
Personally, I'd like to see more conflict. I find the portrayal of races and cultures in BG3 to be one of the worst things about the game. Specifically, once you get to the city, the races become costumes more than cultures. The city is populated with NPCs that seem to have races chosen by random. If that's the way it's going to be approached, then just remove the races because they're no longer bringing anything to the table.
I want to see the devilish side of tieflings. I want to see them portrayed as dangerous, with devilish powers... like they have. I want monster races like hobgoblins to be monstrous. I want to see drow in all their wicked glory.
In short, I'd like to see more culture and more clashing of culture. I want the races to matter in the story. Yes, there should be much more racism and racial conflict. I'd understand people's concerns if the game would portray light skinned humans and darker skinned humans as being different. But that's not the case. Instead we have fantasy races with no real world connection. Well, the 'your people are vagrant cutthroats' talk Astarion gives Gandrel is quite similar to anti-Romani racism here in Europe. Which Larian writers being mostly European, I doubt they are unaware, considering that Gur as a fantasy folk share some similarities with Romani people. Gur are portrayed as nomadic, dark skinned people, sometimes with prophetic abilities. I don't play tabletop, but it makes me wonder whether the way human ethnicities are written in dnd really have no 'real world connections'. Now originally Astarion was hinted to be a corrupted and evil magister, who made crooked rulings, so you could say it was at least in character for him. Larian removed his evil past, but left his little speech.
Last edited by saeran; 09/03/24 06:35 AM.
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