Originally Posted by 4lt3rn1ty
Originally Posted by Ecc2ca
Originally Posted by 4lt3rn1ty
Another bug :

House of Grief. Met Viconia at the bench, then proceeded down into the Sanctum

I killed the first guards at the entrance to the sanctum, to bring the numbers down a bit.

So now when you get further down everyone including Viconia Devir starts to battle you.

I killed everyone including Viconia, and then went looting bodies, I walked down into the main area where Viconia first was at the start of the battle ..

.. And then I get a conversation with Viconia, as if she is still alive!.

You’re supposed to get a conversation with her after the battle. It’s part of Shadowheart’s quest development.

So .. are we supposed to be talking with a, "Shade of Viconia" if she has been killed?. During the conversation she looks normal, not dead.

I did notice something though, so when I killed her she had zero life left, dead on the floor. After the magical conversation with the dead Viconia, I checked her body on the floor and she now had 13 points of life left, so I attacked her body again to make sure it was dead.
I guess the game magically gives her a few life points to enable the conversation to happen.
Still doesn't make sense though.

Viconia standing up and talking to you (or glaring at you) after this battle has been a frequent (though inconsistent) bug from the beginning, and one that I coincidentally reported against the original release. In my most recent playthrough after Patch 6, she no longer did this & stayed properly dead, but then again, in all of my playthroughs, Shadowheart walked into the actual sanctum, got an earful from Viconia while surrounded by her minions, and then fled back so that the rest of my team could ambush anyone who emerged. (Setting up blockades of smokepowder barrels to be igniting by arrow fire is particularly satisfying for that.) It's possible Larian missed the case where that last lecture never happened due to precipitating the battle early by killing the guards first.