Originally Posted by ValkyrieN7
Larian should really take some cues from Pathfinder Wrath of the Righteous. The game can change drastically depending how you play - good - neutral - evil. 4 playthroughs behind me and I still haven't seen everything the game has to offer and it's way longer than BG3. Not to mention companions - there are no restrictions with recruitement. Everyone can join, but that doesn't mean they will stay till the end. Too many decisions they don't like and shit will hit the fan. Or... we can even try and change their alignment, it won't work on everyone, but there's a chance. Now, this is what I call branching RPG with choices that matter.


It's funny how supposedly morally complex story that has no alignments is much simpler than story that does, but yeah. I feel similarly on the matter. Again, not like, a huge fan of alignments as a system, but I feel like in BG3's case, lack of alignment just masks the fact that every companion you have is different shades of good, with Astarion being the only chaotic neutral one.

Meanwhile, in my experience, "evil" aligned companions in most RPGs are most fun and were always my faves T_T I'm not against good characters, but I just wish I had options - in story, in npcs...

Last edited by mayxd; 11/03/24 03:30 PM.