No no, I agree with you. They put it in so they're obligated to try and make it good. And honestly my argument was on a broader, industry-wide level, so to speak. I think Larian really did want to try and make a fleshed out evil path. But like I said before, I believe their failure here is the result of incompetence with regard to their planning and actual process of writing. Not their writing skill itself, because this game obejctively has a lot of good writing in it, it just never actually comes together in my opinion.
I guess it's just a shame because hints of it that we saw in EA were so intriguing and good...
Oh well. Don't mind me, I love this game a lot regardless, but that's why I can't stop talking about ways I think it could be better <:D