Honestly, I don't understand why Mage Hand is a cantrip in this game.

Cast once per Short Rest is garbage compared to what other once per Short Rest abilities exist in game.

They should give the Mage Hand the ability to Rend Vision and turn the Raven Familiar into a Pigeon who lacks this combat ability.

That way you can justify turning that spell into a cantrip, since all the Familiars, apart from Raven are terrible combatants.

I get that this will mean reworking Gith psionics but...I am ok with that as long as I can burn my 1st level spell slots on a Mage Hand that can both turn invisible and gauge people's eyes out.

Secondly I want to talk about Magic Weapon and True Strike cantrip.

I think Magic Weapon should be changed to include the following ability: "After casting this you may also grant one of the following special properties to the target's weapon:"

- gain the Bound Weapon trait from EK
- gain the ability to cast True Strike as a bonus action
- gain the ability to ignore Low Ground Penalties when attacking with a range weapon

Last edited by Draco359; 13/03/24 01:39 AM.