On the "good" path, Halsin urges you to avoid the shadow cursed lands at all costs and risk the perilous underdark to find a shorter route to Moonrise. However he lets the Tieflings travel on through these lands to Baldur's gate. Isn't that evil ? So many are effectively killed (and turned into shadows ?), or taken prisoner for torture and turning to illithid. Isn't this more evil than giving them a swift death by the blade at the camp ?
Halsin doesn't do that - he sends them on the main road to Baldur's Gate. The Absolute leads the tieflings into the shadowlands. The absolute mind controls Zevlor, promising to restore his status as a Paladin and, enthralled by
Daisy The Absolute he decides to take a shortcut. Then to surrender because all of his people would be saved.
You get a bit of this when you save him from the pod and bit more if you talk to his corpse after Orin kills him.
(off topic but it's more proof that Daisy was the absolute - his corpse is still in Daisy mode enjoying life down, down, down by the river)
Interesting. Thanks for the info/ I didn't get these revelations from Zevlor in my 2 PT's (but I also didn't talk to a dead Zevlor) But the normal road to Baldur's Gate, the risen road, was blocked beyond the tollhouse. We knew that, so Halsin would also know that. When we get to the Githyanki patrol, we meet Ellyka. She wants to go to BG also, apparently by that way, but the bridge is destroyed by the dragon. Ellyka ends up dead in the creche Ylek, so she's also on the way to BG through a path that leads into the shadow cursed lands. It looks like this is the only way left to get from the grove to Baldur's gate.
At any rate, Halsin presses us to avoid the SCL at all cost. So he should have done the same with Zevlor and the tioeflings. Oh this story is flawed from so many sides. It seems hopeless to try to puzzle a consistent scenario together.
Nevertheless, in the end, for the victims who fell in the shadows . Was this not a more evil fate than being cut down by a goblin scimitar ? (Remember the Harper getting dragged in the shadows when we meet the patrol that shows the way to the inn ?) Evil/good are not black/white in the game. As it should be. Anyway, I think the "evil path" does have meaning in the game.
OT : I've played one "evil" (well, semi-evil path) as Durge. Destroyting the grove with Minthara and Last light inn after killing Isobel. But I refused Bhaal and saved the world, so all was good in the end. But anyway, this evil path turned out to be the only way for me to save Jaheira. After destroing Last Light Inn, I persuaded her I had nothing to do with it, and she went to my camp. In all the other runs, she gets herself killed attacking Moonrise towers.
So even for Jaheira (and consequently Minsk) the evil path turned out to be the good path.