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- - -
- - - MINTHARA'S COMPENDIUM OF ISSUES - - -


The purpose of this fully documented and visualized compendium as a community effort is to bring awareness to all the issues and lack of content plaguing Minthara as a character, as a companion and as a love interest, with hopes they can get acknowledged, improved, fixed and addressed since Minthara is unfortunately suffering from too many character-breaking issues and unfinished development that the community is unable to access most of her content due to these issues and unable to properly appreciate her character due to unfinished development.

The hope of this fully documented compendium is to have Minthara brought up to the bare minimum quality standard set by any other companion in the game, as she as a companion and a love interest unfortunately does not even have her most basic content available in the game, unlike all the other companions.

Despite her shortcomings Minthara is a wonderfully written and incredibly compelling character full of intricate wisdom that easily won the hearts of so many passionate players within the Baldur's Gate III community who have been patiently waiting since full release to be able to properly and consistently enjoy all the content she has to offer and is supposed to have, which is why she deserves equal love, care and treatment so any player wishing to experience and explore Minthara can enthusiastically do so like they've been doing with any other companion.

To maintain the validity and integrity of this feedback compendium; all of the issues have been documented with a legitimately recruited Minthara by raiding the Grove.

With all of that said this compendium contains spoilers for all three acts in order to properly address all of her issues in full detail, therefore it is recommended not to read further if spoilers are not wanted as everything is chronologically sorted.

[Linked Image from i.imgur.com]

ISSUES THAT NEED FIXING

  1. If the player already met Minthara prior to meeting Sazza, the player will still be acting as if they never met Minthara when speaking to Sazza.

    The player should already know Minthara is the 'boss lady' and there should not be a deception check about who sent us because although Minthara did not send us to directly rescue Sazza, she did send us to infiltrate the Grove, so there's no point in lying about it.

  2. If the player already met Minthara prior to rescuing Sazza, Minthara will still be acting as if she never met the player during her scene with Sazza.

    Minthara should not be wondering who we are, digging through our mind to appraise us and being uncertain about what we might've been doing at the Grove, as she is the one who sent us there already in the first place.

  3. If the player never joined or even met Minthara in ACT I, during Minthara's ACT II judgement scene at Moonrise the player will still be acting as if they met and joined Minthara in ACT I despite never doing so.

    The player should not know details about Minthara and her raid if they never joined her or even met her. At the very least there should be Deception checks in place.

  4. When Minthara officially joins the group, she will never lose her 'True Soul Of The Absolute' title despite no longer being Her 'True Soul'.

    Just like her 'Nightwarden' prefix Minthara should lose the 'True Soul' title pinned under her name after she's been recruited, as it misrepresents and contradicts her character.

    She is an abducted victim who was lured to Moonrise through an elaborate master plan by Ketheric Thorm, forcibly dominated against her will by Orin to be her personal worshipper and forced into slavery to serve the Absolute, because of which she later became traumatized by the whole experience to the point she developed a crippling fear of Orin.

    Having the 'True Soul' title pinned under her name is misrepresenting her as something she is not; as she is a traumatized victim of the Absolute who never ever wanted to be a 'True Soul' to begin with and for that reason should lose this title upon recruitment. After all she loses her 'Nightwarden' prefix precisely because she is no longer a follower of Lolth, therefore she should also lose the 'True Soul' title precisely because she is no longer a follower of the Absolute.

    To make matters worse she has this title even during the epilogue where neither True Souls nor the Absolute exist anymore.

    [Linked Image from i.imgur.com]
  5. When Minthara officially joins the group, Karlach and Wyll do not have any comments about her joining the group.

    Both Karlach and Wyll should have comments about her joining the group, as Minthara has plenty of reactions about them and they were never mutually exclusive to begin with.

  6. If Minthara becomes an active party member, her auto-enablement of the tadpole system causes the narrative to treat the main character who never consumed any tadpoles as if they did consume them.

    The player should not be flagged as a tadpole consumer nor be treated as such by the story just because Minthara auto-enables the tadpole system as an active party member due to her innate tadpole powers.

  7. If Minthara dies as an active party member, all companions including the player will still be triggering their ACT I rude remarks towards her corpse.

    Companions and the main character should not be using ACT I rude remarks to disrespect Minthara's corpse after she's a companion, as these lines are intended only while Minthara is a hostile dominated victim of the Absolute.

  8. As a companion Minthara does not have any variation to her greetings. Her one and only greeting is her eternally spammed "You wish to consult me?" line.

    Minthara needs to have more than one voice line for her greetings, that also vary depending on her approval rating. Just like all the other companions.

  9. When Minthara officially becomes a love interest, she does not have any love scene nor a romantic talk the morning after despite clearly implying the night is supposed to be romantically intimate and sexual.

    Minthara as a love interest needs to have a love scene and a post-love scene talk the morning after for this intimately delicate ACT II moment, as the whole reason why she says "tonight there will be no voices, no gods..." is because during ACT I's sex scene she was still a dominated enslaved victim of the Absolute who was terribly afraid, confused and conflicted to the point she did not even know who she was and unable to fully give into love because her true heart wanted us, but her enslaved mind remained bound to the Absolute (more on that in the sections below).

    Precisely because of these reasons her ACT I sex scene is not a part of her romance; therefore as a love interest she deserves her love & romance scene once she's officially a free woman of her own mind and truly in love with the player, as this is her moment where she wants to let the player fully inside her heart without any outside forces clouding her mind.

  10. As a love interest Minthara does not have any romantic greetings, she still only ever uses her single "You wish to consult me?" neutral line.

    Minthara as a love interest needs to have her romantic personality and greetings when approached by the player, just like all other companions do. Shadowheart for example has x4 greetings as a love interest, x4 as a former flame and x4 as a friend.

  11. As a love interest Minthara does not have her relationship dialogue branch, because of which the player can't break up with her nor ask her thoughts about the relationship.

    Minthara absolutely needs to have her most basic relationship dialogue branch available, just like all the other companions do.

    [Linked Image from i.imgur.com]
  12. When Sceleritas Fel approaches the Dark Urge at camp to kill Isobel in ACT II, Minthara will not have her unique Dark Urge dialogue branch available to them due to a bug.

    This bug needs to get fixed, as Dark Urge players are unable to talk to Minthara about their Urge.

  13. When the Dark Urge finally confronts Bhaal in ACT III, Minthara does not have any reactions for any of the three eternal fates that can befall her beloved Dark Urge.

    Minthara needs to react to all three fates that can befall her 'alurlssrin', just like all the other companions do. The Dark Urge can become enslaved by Bhaal, chosen by Bhaal or freed of Bhaal, yet Minthara does not react to any of them.

  14. When Orin is finally defeated, Minthara will not have her camp dialogue about Orin available to Dark Urge due to a bug preventing it from showing up.

    This bug needs to get fixed, as it is a very important conversation that truly puts into perspective who Minthara is as a person. Currently the only way to access it is by disguising oneself.

  15. If a redeemed Dark Urge rejects Bhaal, they'll have a contradicting dialogue choice available at camp in which Minthara acts as if they both accepted Bhaal.

    The "You're almost as sadistic as she was. You could be part of the family too." dialogue choice should not be available to a redeemed Dark Urge, as it contradicts both the Dark Urge and Minthara in this instance who chose to be free of Bhaal and want nothing to do with gods.

  16. If a chosen Dark Urge accepts Bhaal, they'll have a contradicting dialogue choice available at camp in which Minthara acts as if she hates Bhaal and wants nothing to do with him.

    The "I'm nothing like her and neither are you." dialogue choice should not be available to a chosen Dark Urge, as it contradicts Minthara's character in this instance since she fully supports the Dark Urge to become Bhaal's chosen.

  17. If Minthara gets abducted by Orin, once she's safe at camp her camp pop-up dialogue about the events at the Bhaal Temple will be broken.

    This bug needs to get fixed, as whatever Minthara has to say about the events at the Bhaal Temple is currently unavailable.

  18. As a companion, Minthara does not have any class spellcasting voice lines at all, not even for her own innate Paladin class.

    She needs to have all of her class spellcasting voice lines. Jaheira who is a non-Origin ACT II companion has hers after all.

  19. When Minthara uses the [Sentient Amulet] obtained from ACT I, she does not have any hysterical laughter voice line while she's uncontrollably laughing.

    Minthara should have her voice line when using the amulet, as she has voice lines for hysterical laughter. Jaheira who is a non-Origin ACT II companion has her laughing voice line for the amulet after all.

  20. When Minthara does not have her armor, handwear or footwear slots equipped, her body mesh will be missing parts of it related to these unequipped slots in the leveling menu.

    This minor bug needs to get fixed.

  21. When the party gains access to the Elfsong Tavern, Minthara does not have her camp decorations by her bed.

    Minthara should have her camp decorations by her bed, as all other companions have theirs.

    [Linked Image from i.imgur.com]
  22. When Minthara wears her own default camp clothes, they will always be permanently bloody throughout the entire game.

    This minor bug needs to get fixed.

    [Linked Image from i.imgur.com]


ASPECTS THAT NEED IMPROVING

  • Knockout Recruitment

    The introduction of the knockout recruitment was a massive step in the right direction for Minthara as a character in the eyes of the player base, however in order to solidify it as an actual part of lore it could use some improvements because although it has been made official, currently the way it's implemented does not feel like a truly official part of the game since the story does not even react to it.

    It would be a lot better if (just like Mother Superior in ACT III) Minthara got automatically knocked out once her HP dropped down to 0 at any point throughout ACT I and thus trigger a cutscene that would allow the player to ask her a few questions about the Absolute and Moonrise Towers as the truth fills her with doubt and uncertainty about her faith in the Absolute before choosing to either let her go or kill her. Thus solidifying the optional recruitment as an actual part of lore that the story would get to react to, including herself as well later in ACT II.

    Another issue about the knockout recruitment method is that there is no content in place to compensate for the loss of her ACT I camp scene. It would be nice if she could get a camp scene or two in early ACT II so the player can at least talk about what happened during ACT I and somewhat bond with her as a companion.

    [Linked Image from i.imgur.com]

  • Minthara's Unobtainable Xyanyde Unique Mace When Legitimately Recruited

    Minthara's unique [Xyanyde] mace should not be unobtainable when legitimately recruiting Minthara by raiding the Grove, instead it should either be on the table within Moonrise Towers' torture chamber or on one of the guards who escorted her there.

    [Linked Image from i.imgur.com]

  • Minthara's ACT I Sex Scene Feeling Disconnected From Her Overall Character Arc

    Although having sex with Minthara during ACT I is not a part of her romance due to her completely valid reasons (because she was still a vulnerable brainwashed victim enslaved to the Absolute throughout the whole scene), it is precisely the post-sex part why the whole scene ends up feeling so disconnected from her character because none of the player's actions throughout it carry any weight for her ACT II character arc, other than her simply acknowledging that the camp scene happened.

    The very core and foundation of Minthara's actual romance once she is truly herself is complete honesty and trust, yet she never gets to react in ACT II about the player's own honesty/deceit during their ACT I scene when her own individuality temporarily resurfaced, finding herself with her back against a wall in a very conflicted and vulnerable state full of confusion and fear as her true heart and enslaved mind were at war with one another.

    Thus to bring some meaningful weight to ACT I's sex scene and have it feel connected to her character arc in ACT II; Minthara should react to whether the player always had her best interests in mind during her most vulnerable state. Trying to open her eyes about the Absolute by being completely honest with her should unlock a unique dialogue, an appreciative scene or at the very least a significant approval boost from her later in ACT II.

    After all when she's about to officially become a love interest she says herself that her whole life has been full of deception and backstabbing, unable to truly love because of it... until she met us. Even though she is not fully herself during ACT I, that is the very beginning of our own honesty towards her and us building the foundation for the romance, so she definitely should be reacting to it later.

    [Linked Image from i.imgur.com]

  • Minthara's Lack Of Care Towards Her Beloved Dark Urge's Eternal Fate In ACT III

    When the Dark Urge at the end of their personal quest finally confronts Bhaal, Minthara will not have any dialogue about the eternal fate that befalls her beloved Dark Urge, not even a reaction to it.

    Considering how much Minthara loves, admires and supports Dark Urge in absolutely every decision they make as a couple and how much she despises the gods, it is entirely against her character to not have anything to say to her beloved 'alurlssrin' being eternally enslaved to Bhaal, chosen by Bhaal or freed of Bhaal.

    She absolutely needs to have a meaningful camp scene or dialogue with Dark Urge after dealing with Bhaal to reflect on what kind of fate befell her beloved, because their bond is deep and their lives are bound to one another. This is a massive thing that affects her and them as a couple, therefore not reflecting on it makes her break character.

    [Linked Image from i.imgur.com]


CONTENT THAT NEEDS ADDING

  • Minthara Not Having Any Personal Quest Nor Impact On The Story

    Unlike Halsin and Jaheira who have fully developed unique personal quests that come with meaningful consequences and multiple outcomes while taking numerous player actions into account because their quests can only be completed by them alone, Minthara is the only companion who does not have any actual personal quest whatsoever and therefore has no effect on the story at all, ultimately reducing her to a mere sidekick tag-along for any main character, rather than a companion who brings her own weight to the story.

    The whole premise of her personal journey is seeking vengeance by piggybacking off of the Dark Urge's main quest and personal quest villains Ketheric and Orin, who as unavoidable main villains are not even her own personal quest and don't even react to her being present in the party at all. Therefore she has absolutely zero influence on the story and has no meaningful personal payoff for herself as a character because having her or not having her in the party changes absolutely nothing about these characters and story, let alone her own character arc.

    She needs to be far more integrated into Orin's story and Dark Urge's personal quest, so that having her or not having her has meaningful impact on how this part of the story plays out and therefore grants her personal payoff that would allow her to grow as a character together with the Dark Urge. For example;


    - ORIN NEVER REACTING TO MINTHARA BEING PRESENT IN THE PARTY -

    Despite Minthara being Orin's personal worshipper for a meaningful amount of time while she was enslaved, Orin not once throughout the whole game reacts to Minthara being present in the party and it is precisely because of this lack of acknowledgment and reaction towards Minthara that she ends up feeling like Dark Urge's sidekick tag-along throughout the whole game, rather than a companion that puts her own weight onto the story.

    Orin should absolutely be constantly reacting to Minthara if she's present in the party and especially try to get under her skin if she's Dark Urge's love interest. Currently the only villain who actually reacts to Minthara being in the party is Disciple Z'rell in ACT II, who is not even her nemesis.


    - MINTHARA HAVING NO IMPACT DURING THE SHOWDOWN WITH ORIN -

    Despite how sanguinely poetic Orin is when it comes to murdering people and how much Minthara wants to massacre Orin for everything she did to her, there's zero interaction between these two going on even during their final showdown. Instead it's just the Dark Urge and Orin in their 1v1 duel, when it should be the Dark Urge and Minthara against Orin if she happens to be a love interest.

    Having Minthara as a love interest present during the duel between Dark Urge and Orin should have an impact on how Orin reacts and approaches the duel, by wanting to fight both lovers at the same time so she can present their corpses to her Father. After all it entirely fits Orin's character to want to kill both lovers in front of her Father's throne, therefore it would be an amazing addition to have a uniquely designed two-phase boss fight in which Minthara and the Dark Urge have to work together as one to overcome Orin in their duel.


    - MINTHARA HAVING NOTHING SPECIAL GOING ON ONCE ORIN IS DEAD -

    Even when Orin finally meets her end, there is nothing special going on with Minthara.

    Considering how much trauma Orin inflicted upon her and how personal Minthara's vengeance was, this should be a meaningful milestone for her as a character and overall arc and something special should happen. A passionate love scene, a meaningful one-on-one camp scene, a new perspective, a unique memento of hers from the past, the player pulling her to the side one evening at camp to lift her spirits... SOMETHING that makes this milestone special and emphasizes her character arc reaching a meaningful point because she finally killed the very person that made her a victim of the Absolute.

    All other companions have elaborate conclusions to their own personal quests and interesting outcomes, but Minthara unfortunately has none even when her own personal journey reaches its peak.

  • Minthara Not Having Any One-On-One Camp Scenes, Romantic Scenes Nor Love Scenes

    Apart from evidently numerous issues mentioned above which make Minthara quite barren as a companion, she is also the only love interest who does not have a single one-on-one camp scene, romance scene, love scene or romantic action.

    Unlike other companions (like Shadowheart or Karlach) who have numerous camp scenes, romantic scenes, several love scenes and several romantic actions throughout all three acts allowing the player to sit down with them and truly connect with them, Minthara on the other hand unfortunately does not have any resemblance of an actual romance whatsoever because there's not a single moment in the entire game where the player just gets to sit down with her and enjoy her company so they can connect with her on a deeper level and explore her character.

    Companions like Karlach have scenes like sitting by the campfire, having a love scene in ACT II, chirping happily like a bird the next morning, bursting out of joy when she's told she's loved, the funny dinner date, the awkward flirtations etc. Shadowheart also has numerous romantic scenes and even romantic actions such as gifting her the Shar idol or a Night Orchid or even getting hugged at the end of her personal quest in ACT III.

    Minthara's one and only such scene does not even affect her romance (for very good reasons) and is only available where she is not even Minthara, but instead a vulnerable enslaved brainwashed victim of the Absolute who's terribly conflicted, confused and afraid throughout the whole scene, all because her heart and enslaved mind are at war with another.

    And to make matters worse not only does she not know who she truly is throughout the whole scene, but she is even being manipulated by the player themself too. Minthara's one and only camp scene is available only under these conditions where she's a mentally enslaved and abused victim by so many parties at once, when in actuality she's an incredibly intriguing, wholesome and most loyal love interest once she's truly free.


    She needs one-on-one camp scenes, romance scenes & love scenes throughout ACTs II and III once she's a free woman so that the player can sit down, explore and connect with her character on a deeper level. She also needs more romantic actions that expand her character and personality (examples below), and possibly a newly discovered hobby in Baldur's Gate so she has something going for her as well. She loves banquets, she loves food from the Underdark, she loves her homeland and even misses it, she relates to felines a lot and there are a ton of cats in Baldur's Gate, she owned several displacer beasts during her past... yet all of these aspects of her character and personality are learned from random idle comments she throws out, instead of learned by sitting down with her and truly getting to know her, like all the other companions.

    ACT I

    Her ACT I camp scene should not be the one and only one-on-one camp scene for her entire character and this scene should not feel so disconnected from her overall character arc.

    As mentioned in the improvement section above, the player's honesty or deceit during the ACT I scene should be acknowledged and reacted to by Minthara in ACT II so that the scene carries some actual weight into her ACT II character arc. She is very grateful when the player saves her life, therefore she would be grateful too if the player attempted to save her by opening her eyes about the Absolute plot during ACT I.

    ACT II

    In ACT II she needs to have a love scene when she officially becomes a love interest, so she can finally as a free woman of her own mind and free heart enjoy true genuine feelings of pure love, passion and trust with her chosen romantic partner, something she did not get to do in ACT I and never got to experience in her entire life due to her own deceptive backstabbing culture that forced her to be so distrustful of everyone.

    ACT III

    In ACT III she needs to have some one-on-one camp scenes, romantic scenes and once Orin is dead a passionate love scene to solidify her as a love interest and allow the player to explore deeper layers of her personality so they can truly connect with her. As noted by examples of Shadowheart and Karlach who have so many romantic scenes and actions which they themselves initiate even so the player can connect with them, Minthara has absolutely no such scenes at all in ACT III nor does she even act as if she's romantically involved for the entirety of ACT III (with the exception of two minor encounters that aren't even her own; such as the Dryad and the Drow twins).

    Outside of these two minor encounters she never addresses the player as "her love" throughout the entirety of ACT III and doesn't even have any romantic attitude toward her partner. The entire ACT III is completely devoid of any sense of romantic relationship with her.


EXAMPLES OF POTENTIAL CONTENT

  • Minthara's Ferocious Feline Nature (Exclusive ACT II Outcome)

    An intriguing mostly-unknown aspect of Minthara's character and personality is that she relates a lot to the ferocious nature of felines by outright saying how just like felines she hates being wet and would scratch the eyes of anyone annoying her. Yet the most interesting aspect of her ferocious feline nature is that she also had plenty of pets in her life and they were not Lolth's spiders, but actual displacer beasts who she admired and respected.

    It would be fantastic if this part of her character, history and personality could expand more by having Minthara interpose when Nessa is rescued from Yurgir in ACT II since she knows how to handle displacer beasts and thus have Nessa join Minthara as her summonable beast/camp animal, because Minthara respects intelligently ferocious feline animals and would bring that part of her character out more.

    Having Nessa's recruitment exclusive to having Minthara in the party would not only elevate both as characters, but also bring some weight to having Minthara around by slightly fulfilling her lack of content in ACT II and slightly compensate for all the content her legitimate recruitment deletes across all three acts.

    So Nessa becoming Minthara's own personal summonable beast to hunt prey together would elevate both characters and add some weight to them, since Nessa despite having quite extensive dialogue with some incredibly steep persuasion checks (30DC) to get her on our side, unfortunately just despawns afterwards. She could get the same treatment as 'Us' did by being a summon.


  • Impressing Minthara With Food (Camp Scene)

    One of Minthara's biggest regrets as an 'independent Drow' (to the uninitiated; it means exile of Lolth) is having to suffer bland surface food, instead of enjoying food from her Menzoberranzan life such as her favorite spiced Ulaver wine and thinly sliced rothe steak. Despite her deceptive culture and being unable to fully enjoy her food due to it potentially being poisoned, this meal left a significant mark on her despite the dangers she faced.

    It would be great if the player could come across these delicacies somewhere in Baldur's Gate and by doing so spend a night with Minthara enjoying a nice cozy romantic dinner and getting to know each other some more so she's made somewhat relaxed and reminded of home.

    Baelen & Derrith Bonecloak after all constantly venture into the Underdark and have a Rothe with them, so some shop in Baldur's Gate having rothe meat would be a start to trigger Minthara's love for this meal and by doing so lead to a fancy dinner with her where she shares more about herself and culture.

  • Building Our Poison Immunity Together With Minthara (Camp Scene)

    A pretty rare randomly triggered dialogue with Minthara when kissing her is finding out that her lips are covered in poison, a result of her always dosing her meals in order to maintain her poison immunity. It's a very fascinating bit the player gets to learn through a very short and intriguing dialogue (which even leads to her 'joking' about potentially poisoning all the guests later during the epilogue party), but unfortunately that's all it ever is. A very short and sweet part of her that we don't get to engage with ourselves.

    It would be amazing if the player could actually engage with her in this practice and spend a night together with her slowly guiding us into it since she'll always keep doing it herself. After all one of her romance banters as our love interest who really cares about us is that she is intentionally dosing us with small quantities of poison to build our immunity, so it would be wonderful to actually be able to slowly get into it together with her.

    [Linked Image from i.imgur.com]

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approvegauntlet Keen perception! Strong! I hope your efforts will be appreciated! approvegauntlet

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Exceptionally well written post and to me it just feels like the addition of a relationship branched dialogue tree would solve most of the missing details from a narrative point of view by breathing more life in while ironing out inconsistencies, feels like an oversight with the whole lack of approval based greeting phrases since that basically displays her warmth towards the player regardless of relationship status and we already have this system in the game.

This compendium would help bring her to a more solid foundation and feel more robust with permutations while walking towards the heights of what future could potentially bestow.

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Absolutely fantastic post and amazing visual references! I would also like to see the persuasion dialogue "You lie down" in her act 1 romance scene brought back.

I think it would also be cool if drow characters who didn't romance anyone and think of themselves as apostates of Lolth, could decide to join her cause and help her fight in the Underdark.

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A great shame it has all been in vain given the latest news.

You did a great job, still. Big respect to you!


#JusticeForMinthara
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The latest news I doubt has not changed what is still planned for Baldurs Gate 3 in the next few months, just don't expect a new game to spin off of it is all.
I could expect the emotions running wild if Larian actually had full ownership of the IP but that has never been the case, call me naive but I find this compendium to be good timing to highlight whats needed prior to the next big patch that might still be few months away.

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Excellent work. I've been looking forward to this since you started posting issues on the Minthara thread, and I just want to say thank you for making it! I hope they take a look and fix her ASAP. Really, the only glaring issue I have with this game is just everything with Minthara. Everything else I can still put aside. Fingers crossed she gets a huge update in Patch 7.


Minthara bug list, updated for Hotfix #22.
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some random Monkthara...

[Linked Image from i.ibb.co]

Way of the Open Hand..? hehe

[Linked Image from i.ibb.co]

I don't think the issue is unique to her, just the first time I saw that just now and it made me laugh. Happened when just switching to camp clothing for the lvl up. I'm just playing the vanilla it's a hotfix catch 22 of some sort. She's so hardcore, doesn't even need legs to still kick ass! lol Still, it would be nice to get even the little things sorted right - Nice list!

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Originally Posted by Black_Elk
Way of the Open Hand..? hehe

[Linked Image from i.ibb.co]

I don't think the issue is unique to her, just the first time I saw that just now and it made me laugh. Happened when just switching to camp clothing for the lvl up. I'm just playing the vanilla it's a hotfix catch 22 of some sort. She's so hardcore, doesn't even need legs to still kick ass! lol Still, it would be nice to get even the little things sorted right - Nice list!

Shame that's not Way of the Shadow.

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Praying that this will be noticed and read or at the very least considered by the right people, something they can look upon for the following months to come, some very much needed wrapping up of the development work that feels got left in its current shape of Minthara, when it comes to all the highlights in red. specially.

This is not just a mere feedback of fan servicing but more some vital and critical fixes and improvements Minthara needs to feel like she will be in the same level of quality like the rest of the companions.

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Great Job! Recruiting Minthara was Larian's way of catering to players, but they didn't think it through very well. The patch 7 is about to released this week, so let's see what improvements are made.

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Great job with the OP!
In my opinion the Knockout Recruitment should be deleted as it is spineless catering to fans who wish to romance both Minthara and Halsin.

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As someone who romances neither of them, I do like her on my neutral/goodish teams and think she is a great addition to those.

I hope her peptalk before meeting Mystra with Avatar-Gale gets fixed in the upcoming patch. She currently thinks we are in act 2 when talking to her before the audience.

Bug number 6 seems to have been fixed btw. At least I didn't face any outrage when feeding her shrimp the last time around.

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Can confirm, bug 6 is fixed. I fed her tadpoles in my HM run and wasn't forced to consume the super tp.
Bug 3 and 20 seem to be fixed too, at least she has the normal act 2 recruitment conversation and normal body meshes in my run.
Can't say much about the rest, since my character isn't a Durge and he romances Gale, plus Halsin got abducted and Minthi never died. This is the first time I recruited her ( messed up the last playthroughs by accidentally hitting her with a spell and killing her).


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Will be extensively playtesting Patch #7 once it drops, submitting any new bugs that pop up and collecting feedback.

For now however here's what's truly confirmed so far (also a special thanks to the kind people who reached out with PMs);

  • Minthara's title once recruited will now change into lore-appropriate "Menzoberranzan Exile". (Issue #4)
  • Minthara's unique Dark Urge dialogue branch now properly displays its choices, however the 2nd dialogue choice now doesn't work. (Issue #12)
  • Minthara's dialogue about Orin's death will now properly trigger for Dark Urge players at camp. (Issue #14)
  • Minthara now has voice-lines when casting various spells and cantrips. (Issue #18)
  • Minthara's body will now properly render in the character customization screen. (Issue #20)
  • Minthara will now react if you knock her out in Act I. (Knockout Improvement)
  • When playing as the Dark Urge, Minthara will no longer act as though you accepted Bhaal when you've been stripped of his influence (Not sure what this refers to exactly, but it's definitely not referring to [Issue #15] in which she still acts as if we accepted Bhaal - I've checked)
  • Reworked the script that determines whether a character is too busy to talk. This will prevent bugs like Minthara's dialogue not triggering at Moonrise Towers after you rescue her, and knock-on effects as a result of this, like not being able to rest or fast travel.
  • No greeting variations.
  • No interactions with Halsin.
  • No romance scene as a love interest.

There also seem to be some very minor tweaks regarding her kisses, minor additions to her poisonous kiss scene, and potentially the second half of her 'Alurlssrin' dialogue - but cannot personally confirm yet.

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i saw this a while ago when you helped me with another topic but finally got to reading it all and especially with patch 7 coming out basically any moment now but this is great. i remember seeing a showcase of some cut content/in files only (a lot of it regarding minthara) including a voiceline of her questioning why you spared her in act 1 (should you have done that specifically). it seems a lot of stuff for minthara was planned but not yet implemented. regardless this thread was a great read


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Patch #7 is out (yay!). Few more additions which were mentioned in the patch notes;

  • The player now acknowledges who Minthara is when talking to Sazza (if they've spoken to Minthara prior). (Issue #1)
  • Origin characters will no longer comment aggressively about Minthara's death. (Issue #7)
  • The Warden of Moonrise Towers now confiscates Minthara's Xyanyde mace and keeps it as evidence. (Xyanyde Mace Unobtainable)
  • If Minthara's camp trousers get blood on them, the spatters will now be spread across them more tastefully rather than concentrated between the legs. (Potentially fixed Issue #22)

Very glad to see some of her inconsistencies also got addressed. Now to playtest the entirety of the patch, perhaps there's still hope ^^

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Originally Posted by Crimsomrider
Patch #7 is out (yay!). Few more additions which were mentioned in the patch notes;

  • The player now acknowledges who Minthara is when talking to Sazza (if they've spoken to Minthara prior). (Issue #1)
  • Origin characters will no longer comment aggressively about Minthara's death. (Issue #7)
  • The Warden of Moonrise Towers now confiscates Minthara's Xyanyde mace and keeps it as evidence. (Xyanyde Mace Unobtainable)
  • If Minthara's camp trousers get blood on them, the spatters will now be spread across them more tastefully rather than concentrated between the legs. (Potentially fixed Issue #22)

Very glad to see some of her inconsistencies also got addressed. Now to playtest the entirety of the patch, perhaps there's still hope ^^

I would be very happy if you reported more about Minthi and your adventures together in Patch 7. smile Nobody writes with so much dedication and notices the smallest changes in Minthy. Please report to us. smile


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None. Question answered.

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I'm having an issue with Minthara now after patch 7. I've rescued her in Moonrise, fought off the people breaking her and now I can't select/speak with Minthara. I can right click and examine her but not interact with her at all. After I rescue the gnomes/tieflings Minthara is still standing there and I can't interact with her. I've reloaded a past save file to rescue her again but have the same issue.

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