Personally I think DnD games are at their best when you get to explore a number of cities, traverse different overworld landscapes, planes and so on. I already think we lingered a bit too long in Baldur's Gate in BG3. I love Disco Elysium, for example, but the scope of that story is much smaller, you're "just" saving yourself and solving a murder case, your actions have very little to no repercussion in the world as whole. For a DnD game, I usually expect to be fighting gods to save the world by the end of a story, or something on that scale.
Last edited by Germain; 20/03/24 06:17 PM.