Originally Posted by Staunton
For me it's the other way round: "restrictions" due to dnd greatly improved gameplay compared to d:os2.

I mean... I'd rather developers that work WITH the DnD rulings make DnD games as opposed to ones like Larian making a DnD game DESPITE the DnD rulings.

I'd take Owlcat over Larian any day for a DnD game as it will mean a more accurate representation of DnD ruleset (Albeit not perfect, given the lacking features in some subclasses in games like WotR - But still that game had like 194 subclasses so one can imagine the workload for making them all fully realized)

If I'm playing a DnD game, I want a DnD game.