Swen is absolutely right, because know-how, skills, expertise, experience and habitus have "two legs", i.e. they are and remain primarily person-bound. Management that does not understand and appreciate this deserves nothing but failure (in the long term)!
"And so also I fought very hard for my teams in the past. I've been there, I had problems on the income side, so I had to go back from 33 people. It was the most horrible part of my life. I've been there, I've had nothing left, and I needed to live on the salary of my wife because I had to put it all into the company to make sure I didn't have to fire anybody. My team, most of the team that I started out with are still with me, but they went through quite a lot of bumps like this. And so sometimes it was my fault, sometimes I couldn't do anything about it. And so I learned there that there are things that are going to lead to problems and you shouldn't do them. And then there are things where you say, 'okay, that's a reasonable risk to take,' and you have to take risks, otherwise you're not going to be able to innovate, and then you don't want to be stale either." -
https://www.ign.com/articles/baldur...t-foregoing-dlc-aaa-development-and-moreEven though it wasn't easy, Swen did his best for his teams and also admitted his own mistakes.
Big kudos!