I would be pleased with a new Larian game not being based on D&D, because there is too much immersion killing silliness going on there. I would love a new Larian game to move towards the way XCOM games work:

  • Keep turn based combat (of course, that is a no-brainer);
  • Permadeath - let us feel the agony of loss;
  • Interesting gear, but realistic loadouts (don't carry three warehouses of stuff in your back pocket);
  • Different types of missions;
  • A party of six (eventually).

Last edited by Ikke; 24/03/24 05:35 PM.