I am still sadden that BG3 had to made by Larian. I have total respect for their work but dislike their style of games.
But the sad reality for this last decade is...WHO ELSE? Larian is the best we could get for this scale of a game.

And that is the problem these days. What gaming has turned into as a whole. Apart from a few shining beacons of hope, and some top tear indie studios... No more GOOD games for profit. In the old days that is the only way you can make a profit. Build a good FULL game. Even for the Arcades. The better the game the more the profit the happier the gamers.

And then in 2000s came the Gatcha games with Maplestory and the realization that you do not NEED to make a GOOD game for incredible profits.

Now games turned into multi-million dollar digital profit slot machines designed to enslave your mind into these well designed systems to MANAGE USERS (not gamers) and max out profits.

Honestly tell me, if you were to make 1 million a day with minimum effort for a shit product versus 1 million after 3 years of intensive effort for a quality product...which would 95% of people pick to work for??
That is why we need passionate artistic people in this world.
Larian could of made 1000x more money. They can be proud of their work and you can bet it will be remembered 30 years from now compared to the shit show AAA stuff that has been made the last decade.
Legacy and remembrance is priceless. People who worked for BG3 can tell their grand kids, "You know that game, BG3? Well I was part of the team who made it."

And that people will be my last post to this forum. Its been a fun ride, happy gaming life!

Last edited by Count Turnipsome; 25/03/24 02:44 AM.

It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..