It's also interesting how unattractive "good" is in some aspects in BG3, even though there's more content and it's better developed, but the "good" characters cause specific disgust and rejection in some places. The most obvious example is Minthara vs Halsin. You can get a smart and interesting drow companion or a dumb perverted druid, so after one playthrough I'm willing to raid the Grove, lose Will and Karlach just to be rewarded by not having Halsin in my camp. If I take Minthara "kindly", Halsin will not go anywhere anyway, I'll have to wait for Orin's mercy until the third act, and Minthara as a companion will reveal less, as we will not have a party of goblins.
It would also be cool if there were 1 or 2 other evil NPCs which could be recruited along the way. Perhaps in the Underdark or in the Shadow Lands.
Yes, it would be great, especially if these NPS were an alternative to Jaheira and Minsc (also for one pass bored worse than nowhere, while all the time, except for the fulfillment of their quests, hanging out in the camp). But it won't happen anymore - no new content is planned for BG3.
Evil in BG3 looked very attractive, especially against the background of local "good", but, in many ways, it remained unfinished and unrealized. They promise some "evil endings" and that's it.