Wyll is the most boring and unappealing of the origin characters to me. He screams "daddy issues".
I love a good excuse to talk about Wyll's backstory changes from Early Access. In Early Access he was a LOT more okay with his deal with the devil, bargaining for power to do the right thing, even having fun with being seduced by Mizora into it. But he got flak in the feedback about seeming like a somewhat uninspired off-brand Goblin Slayer (and I personally at least considered the notion of Mizora being captured by Goblins to be absolutely ridiculous) that could use some adjustments and instead of making him just a little less obsessed with the goblins he had all this great anti-hero writing completely stripped from him and they turned him into a victimized paragon of righteous good. He was SO MUCH MORE INTERESTING before. I would have loved to see the version of the game that never was where Wyll has his big face to face with his dad
where it is exactly what Ravengard thinks it is, because that's exactly what it originally was. I want to see Ravengard actually have to deprogram himself a little bit in the face of Wyll still being righteous and moral in spite of LOVING being a Warlock to a devil rather than "no, no it's not what it looks like I was tricked and these horns are my punishment" stumbling over himself in utter regret.
Like all the effort that feels like it was lacking in Minthara's development after Act 1 feels like it was given toward all the work these types of over-compensating changes required; making Wyll boring, making Shadowheart less of a meany, etc.